Andreas Fülscher · Hamburg

Lasting images.
Useful tools.
20 years of craft.

Cinema 4D, Maya, Blender, Redshift, coding and AI — in one person. Specialty: anatomically correct medical visualisation, particularly implants. For agencies, industry, medical.

BAU 2015 — Anthill with organically deformed architectural models

BAU 2015 · with Tom Krieger · Messe München

01 — Selected work

Four works that show how I work.

02 — What I do

For over 20 years I've worked in 3D — Cinema 4D, Maya and Blender as the main pillars. And for roughly the same span, I've built the tools I found missing. They started out as small plug-ins inside the studios where I worked; today they ship as polished add-ons on Superhive and as apps in the Microsoft Store. Making images, building software — both feed each other rather than compete. AI is one tool among others, not the opposite of craft. My specialty is anatomically correct medical visualisation, particularly implants. Beyond that I work for industry, advertising and 3D agencies, architects and interior designers.

03 — More work

A curated selection.

Full portfolio

04 — Medical & Science

Anatomically correct. Visually clear.

My imagery and animations are in use across medical practices, clinics and pharmacy publications — licensed as visualisations in medical advice portals. I've worked for NDR ("W wie Wissen") and Wort & Bild Verlag (Apotheken Umschau), among others.
Osteoporosis — femoral head stages, published on pflege.de
pflege.de →
Osteoporosis — vertebral body cross-section, published in Deutsches Ärzteblatt
Deutsches Ärzteblatt →
Osteoporosis — bone density loss stage, published on dieapotheke.com
dieapotheke.com →
Cell organelle — mitochondria visualisation, published by the DKFZ
DKFZ →
Knee osteoarthritis with joint wear, shown in comparison, published in Pharmazeutische Zeitung
Pharmazeutische Zeitung →
Dental implant visualisation, published by ARD Gesund
ARD Gesund →

05 — Training

3D training for industry and agencies.

Cinema 4D, Redshift and 3D workflows — on-site at your studio, with your team, on your projects. Day rate from €900.

Maxon Training Partner

01

Cinema 4D

Basics to advanced — modeling, scene setup, materials and animation. For teams switching to C4D or going deeper. Typically two to five days.

02

Redshift Rendering

Redshift in Cinema 4D — shader graph, lighting, render setup, optimisation. For studios and teams producing photorealistic images. Typically two to three days.

03

Modeling, lighting & rendering

Production pipeline from model to final render — the classic disciplines, applied to real project tasks. For mixed teams looking to consolidate a clean workflow. Typically three to five days.

04

Blender for C4D users

Blender for 3D pros who already know Cinema 4D — tool comparison, workflow translation, rendering with Cycles and Eevee. Typically two to three days.

Training for

Publicis
Markilux
Badgepoint
Hansaton
Wort & Bild Verlag
CE+CO
P8
Weka Holzbau
Hamburg Adult Education Centre
Meranderhauser
Request training

06 — Custom tools

What I need, I build.

Tools I built for my own work — now available to others. Sales run via Superhive and the Microsoft Store, where you'll also find updates and support.

See all tools

07 — About

Andreas Fülscher
Andreas Fülscher, Hamburg. I've been working in 3D for over 20 years — starting at Piqture in automotive post-production, then at Gloss Postproduction with the switch from Maya to Cinema 4D. Self-employed under CreateVisions since 2014. What keeps me in this work is the combination of craft and toolmaking. Making images and building the tools to make them, side by side. Maxon Private Trainer. NDR "W wie Wissen". Medical training at Wort & Bild Verlag.

Read more

08 — Contact

Get in touch.

Be it training, a project or a specific question about my tools — I usually reply within 24 hours on workdays.

info@create-visions.de

Hamburg

To the contact form